1.Promotion and Recognition of e-sports
e-sports are recognised as a legitimate form of competitive sport in India.
Ministry of Sports will frame guidelines and standards for conducting e-sports events.
Steps will be taken for the establishment of training academies, research centres, and technology platforms for e-sports advancement.
Awareness campaigns and policies will promote the integration of e-sports into broader sports
initiatives.
2.Promotion of Social and Educational Games
The central government is empowered to recognise, categorise, and register online social games.
Platforms for safe, age-appropriate social and educational games will be facilitated.
Campaigns to promote the positive role of social games in recreation, skill development, and digital literacy.
Support for gaming content aligned with Indian cultural and educational values.
3.Prohibition of Harmful Online Money Games
Strict measures against operating or promoting online money gaming (betting, gambling), regardless of skill or chance.
Bans on advertising and promoting online money games across all forms of media.
Banks and payment systems are barred from processing transactions related to online money games.
Power to block unlawful gaming platforms under the Information Technology Act, 2000.
4.Establishment of Online Gaming Authority
A national authority (or designated agency) will be set up for oversight, including:
Categorising and registering online games.
Deciding whether a game qualifies as a money game.
Handling complaints and grievances.
Issuing guidelines, orders, and codes of practice for compliance.
5.Offences and Penalties
Offering or facilitating online money gaming: up to 3 years imprisonment and/or fine up to ₹ 1 crore.
Advertising money games: up to 2 years imprisonment and/or fine up to ₹ 50 lakh.
Financial transactions related to money games: up to 3 years imprisonment and/or fine up to ₹ 1 crore.
Repeat offences carry harsher penalties, with up to 3–5 years imprisonment and ₹ 1 crore fine.
These offences are cognizable and non-bailable.
6.Corporate and Institutional Liability
Companies and responsible officers are liable for offences unless they prove due diligence.
Independent and non-executive directors not involved in decisions are protected.
7.Powers of Investigation and Enforcement
The government can authorise officers to investigate, search and seize property linked to offences.
Officers can enter, search, and arrest without warrant in certain cases.
Provisions of the Bharatiya Nagrik Suraksha Sanhita, 2023 apply.
8.Rule-Making Powers and Delegation
The central government is empowered to make rules on:
Promotion of e-sports and social gaming.
Recognition, categorisation, and registration of online games.
Powers and functioning of the authority.
Any other prescribed matter under the Act.
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